animate the model
The following steps can be followed to convert a person or object into a 3D animation:
1. Selecting 3D modeling software:
First, you will need a 3D modeling software. Some of the popular software are:
Blender (free and open-source)
Autodesk Maya
Cinema 4D
ZBrush
2. Using reference images:
If you want to create a 3D model of a particular person or object, you may need reference images taken from different angles (such as front, side, and back views). This makes the modeling more accurate.
3. Creating a 3D model:
In 3D modeling software, you can create a base model and add details and textures to it. You can start the process in the following way:
Sculpting: This technique is more useful in software like ZBrush, where you gradually shape the 3D model.
Box modeling: This is common in Maya and Blender, where you shape the model using various polygons.
4. Texturing and shading:
Once the 3D model is ready, textures and colors are added to make it look realistic. Software like Photoshop or Substance Painter can be used for this.
5. Rigging:
If you want to animate the model, you will need rigging. Rigging is the process in which a skeleton is inserted inside the model to give it motion. This is done in Blender and Maya.
6. Animation:
After rigging, you can add animation. You have to give motion to the model by moving bones and joints. You can set keyframes manually or use automated animation tools.
7. Rendering:
The final step of 3D animation is rendering, where the software renders the model in real-time. You can use rendering software like Arnold, Cycles (Blender), or V-Ray.
Through these steps, you can turn any person or object into a 3D animation.